Junior High School - Year 3
Polite Offers and Invitations
| Unit |
Lesson Number |
Topic |
Example |
| Unit 4 |
4.1 |
Polite Offers and Invitations |
Would you like to play tennis? |
.
| Level |
Beginner |
| Age |
This course is for 14-15 year olds, but of course any age is OK if the level is right. |
| Number of Players |
3 to 5 players in each group. The Game Cards printout makes 20 cards. |
| Resources |
Comic - pdf Students (and teachers) can read this
comic online here.
Flash Cards - pdf
Game Cards - pdf |
| Time |
About 50 minutes |
| Advantages |
Card games are a great way to practice a specific target language. |
| Disadvantages |
The the variety of possible responses to the question Would you like to... can be a bit daunting
for students. The main aim of the lesson is to learn how to construct the question, so a simple 'yes' or 'no' answer to
begin with should be fine. |
Note: This is a short, 2 sentence, conversation with a 'Yes', 'No' type answer structure. It's very easy to set up
a card game to practice this kind of conversation and I often do. This card game is very similar to the well known Go Fish,
except that the language used reflects the target language and nobody says 'Go fish'.
Game Preparation
- First of all, read the comic through with the students, check they understand it, and read one more time.
- Next, use the flash cards to practice the target language. For this example, we're using the form;
Student A: Would you like to drink a cup of tea?
Student B: Yes, please. / No, thank you.
* Tip : If you don't already, it's really important to periodically test individual students throughout drill periods of the lesson.
It ensures students are practicing hard and confirms whether they can say the language or not. If you can get a good rhythm,
and technique working which suits your style of teaching, when it comes to
playing the game, everyone can use the language, the game runs smoothly and everyone has fun.
- Check students understand the comic and ask them to translate 1 example into there native language. Due to the time it
takes to do the whole sheet, I set the remainder for homework.
Play the Game...
- The basic aim of the game is to collect as many pairs of cards as possible. The winner is the student who collects the most.
- Example language:
Student A: Would you like to drink a cup of tea?
Student B: Yes, please. / No, thank you.
- Make groups sitting around a table.
- Give each group one pack of game cards.
- Students deal out 1 card each.
- The remaining cards are placed in a pack in the middle of the table.
- The first student student A chooses another student and asks them a question, 'Yuki, would you like to drink a cup of tea?'
- If Yuki student B: is not holding the corresponding card to the question, then Yuki answers, 'No, thank you.' and keeps
his card(s).
- If Yuki student B: is holding the corresponding card to the question, then Yuki answers, 'Yes, please.' and gives student A
the card.
- If student A can make a pair, then they put the pair down in front of them.
- When student A has finished their turn, they pick up another card from the pack in the middle,
whether they can make a pair or not.
- If, at any time, a student loses all of their cards form their hand, then they can also pick up another card from the pack.
- The game continues to the left until the pack is gone and no student is holding any cards.
Have fun...